![]() ![]() Or use ‘Vertex Tools 2 by thomthom’ to extrude & move selected vertices and apply some Box modeling concepts.Įvery time I check with ‘Solid Inspector by thomthom’ to make sure there are no unwanted edges or faces that will make SubD not work as intended. Then turn off SubD to add more detail to the cube and then turn on SubD to see the result.Īdding loops with the help of ‘Quad Face Tools by thomthom’ can help to shape the object. Then with the extension ‘SubD by thomthom’ I add more subdivisions, and the resulting mesh will still be made out of quads. Let me give some basic key points on how to achieve this type of modeling in SketchUp…įirst, everything starts with a simple Cube. Thanks to thomthom and his extensions this type of organic & quad modeling is possible in SketchUp. ![]() I usually use Zbrush to create this type of work but decided to challenge myself and only use SketchUp. Solid Inspector² by thomthom (Must Have for This Project).Quad Face Tools by thomthom (Must Have for This Project).Vertex Tools 2 by thomthom (Must Have for This Project).SUbD by thomthom (Must Have for This Project).I use many SketchUp Extensions, but here is a list of a couple of them: The first image is rendered in Vray for SketchUp 2021, and the rest of the images are from SketchUp scenes that are custom styled. Made with SketchUp Pro 2021 and SketchUp Extensions only (No external software used).
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